This website layout was taken from mehmet akif to test Neocities' capability
A senior-year design student who trying to specialize in 3D modeling & texturing.

01 / PROJECT NAME
Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.


Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.
02 / PROJECT NAME
Subsurface weight, specular roughness, diffuse maps generated with the procedure and manual techniques.
03 / PROJECT NAME
Experimental creature modeling for school project.


Hi I’m Mehmet Akif Karasu, 3D artist & sculptor.
My work is mainly focused on third-dimension modeling, texturing and rendering. I like exploring the creatures with a touch of dark surrealism for characters and production.

Now I’m an interactive media design student in Istanbul ⏤ currently freelancing and seeking internship opportunities.
I am thrilled to answer to your next project
makifkarasu@outlook.com
View Resume
Organic and Polygonal Modeling, UV Layout, Texturing, Retopology, Ilustration, Sound Design
Main Software
Main Skills
Pixologic ZBrush, Autodesk Maya, The Foundry Mari, Arnold Renderer, Blender, Forger


Adobe CC, Figma, Ableton